8.Two Rooms and a Boom
Two Rooms and a Boomis an excellent game for large groups—we’re talking ten or more players.
Players are given secret identities with one person being the President, one person being the Bomber, and everyone else having roles that are on the same team as either President or Bomber.
Players are split between two rooms (yes, two physically different locations with no cross-communication) and every round some players are swapped between rooms.
If the President and Bomber are in the same room after five rounds, the Bomber’s team wins. Otherwise, the President’s team wins.
7.Cockroach Poker
Cockroach Pokerhas nothing to do with poker.
Rather, everyone has a hand full of bug cards and takes turns passing cards to other players. When passing, they do so face-down and name the bug on the card—they could be lying, or they could be telling the truth.
It’s up to the receiving player to call them out on it, or take the card, peek at it, and pass it on to somebody else while naming the bug on the card. If someone is correctly called out, they keep the card.
Once somebody has collected a set of bugs, they lose. This is bluffing at its purest.
6.Skull
Skullis a mixture of bluffing plus pushing your luck. Each player has four cards: 1 Skull and 3 Roses. Everyone takes turns playing one of their cards face-down in a personal pile.
At some point, anyone can declare a number—this is the number of Roses they think they can flip over across everyone’s piles. Other players can then bid above him, higher and higher until nobody wants to push it any further.
If they can reveal that many Roses without revealing a Skull, they win. If they reveal a Skull, they lose. Simple, fast, and a great way to kill time.
5.Coup
Here’s the thing aboutCoup: you can take any action even if you don’t have the card for it, as long as you aren’t caught doing so. If you’re caught, you die. And if someone tries to catch you pulling an action when youdohave the card for it, they die.
There’s a ton of bluffing in this game—in fact, one might even say it’s a game of nothingbutbluffing—and that’s what makes it so thrilling. It’s a quick-playing game full of exciting moments.
Coupalso plays well with just two players, but only if you use theultimate two-playerCoupvariant. This elevates an otherwise bland two-player experience into one that’s equally logical, strategic, thrilling, and downright fun.
4.Spyfall 2
Spyfall 2is another odd-man-out sort of bluffing game. Every player except one is made privy to a particular setting (e.g. Theater, Polar Station, Hotel).
Players take turns asking each other questions to suss out the odd man out, but they need to be careful because they don’t want to give away where they are.
If the odd man out can guess the location before players can pin them, they win. Quick to play and unexpectedly humorous!
3.Deception: Murder in Hong Kong
For people who wantsomebluffing and social deduction but nottoo much, you can’t do much better thanDeception: Murder in Hong Kong.
This is a full-on social investigation game where one player plays as the Forensic Scientist who’s trying to lead the Investigators (everyone else) toward the truth of a particular murder plot.
However, there’s a hidden Murderer among the players who’s trying to lead the Investigators astray. Lots of fun, and more logical exercise for your brain than most bluffing games.
Related:The Best Murder Mystery Board Games That Aren’t Cluedo
2.A Fake Artist Goes to New York
A Fake Artist Goes to New Yorkis insanely fun and funny. Each round, everyone collaboratively draws a randomly decided-upon object, one stroke at a time.
The twist? One person doesn’t know what that object is, but they need to convince the others that they do. After a few rounds, everyone votes on who they think is the fake artist based on how each person contributed to the communal drawing.
1.The Resistance
InThe Resistance, there are two dystopian factions: the Resistance (the good guys) and the Spies (the bad guys). The thing is, identities are hidden.
Every round, a player is appointed leader and they must decide which people to send on that round’s mission. The Resistance wants missions to succeed while the Spies want missions to fail. You can see where things get tricky.
The base game ofThe Resistanceis pretty good, but you really need theHidden Agendaexpansion with the Assassin module to kick the fun into overdrive.
More Board Games for Large Groups
Notably missing from this list areSecret HitlerandOne Night Ultimate Werewolf, which are both fan favorites of many.
I personally hate both games because they don’t provide enough information for proper social deduction. Too much chaos for my liking, and I feel like both games are always random and pointless.
Read next:The best board games for large groups